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September 08, 2010, 11:47:05 am *
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Author Topic: Brutal Legend  (Read 633 times)
ad134
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« on: September 17, 2009, 01:10:00 am »

The most epic metal game of all time. Demo will be out within 24 hours from now, the game will be released within a month.
One name will instantly justify the purchase of any game. One name will instantly make me want to buy a game, even if I've seen no footage or screenshots about it.

Tim. f**king. Schafer.

The genius behind Psychonauts, Grim Fandango and somewhat of Monkey Island. This game is going to rock so hard.

\m/
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gamereality
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Bleurgh.


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« Reply #1 on: October 09, 2009, 09:44:14 am »

Psychonauts was a weird, slightly disturbing game.

...  But that didn't stop it from being awesome.

Brutal Legend looks interesting, although I'm not a fan of metal myself (except maybe Nightwish and Dragonforce).
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ad134
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« Reply #2 on: October 09, 2009, 03:25:29 pm »

Quote
Dragonforce
What, you mean that ONE song?
<_<
>_>
O_O
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gamereality
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« Reply #3 on: October 10, 2009, 02:07:18 am »

No, I mean Dragonforce in general.

Their album "Ultra Beatdown" isn't exactly their best, but oh well.

I have too much music.
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ad134
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« Reply #4 on: October 10, 2009, 02:08:29 am »

I was referring to the fact that all Dragonforce songs sound exactly the same.
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« Reply #5 on: December 17, 2009, 04:49:43 am »

I played the demo and it was awesome. I will definitely buy the game when I have a chance.
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Thomas
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« Reply #6 on: January 16, 2010, 08:31:55 am »

I was referring to the fact that all Dragonforce songs sound exactly the same.
Yeah, they all sound exactly like shit.
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Näin kaikki päättyy, näen sen nyt
Tämä sivu on viimeinen
Näin kaikki päättyy, tyhjään ja unohdukseen
Eikä kukaan tänne palaa
HolyCause
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« Reply #7 on: March 08, 2010, 08:29:53 pm »

This game was good (not very good, just "good enough") up until the RTS stuff showed up. Then it just brains itself and hemorrhages fail until it finally dies uttering something about bad controls and silly gameplay mechanics.

Tim's brilliance is behind this game, but towards the end the signal just gets drowned out by noise. Even the plot itself starts to lose the smooth, weird flow established in the first half into clunky "go here and do this" gameplay, with little reasoning or authentic motivation behind any of it. Nothing unique or flavourful is introduced, just playing upon the set theme that the first half establishes usually very poorly.

Such a disappointment. I couldn't finish it, it was just so sad watching such brilliance wasted.
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ad134
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« Reply #8 on: March 08, 2010, 10:43:02 pm »

This game was good (not very good, just "good enough") up until the RTS stuff showed up. Then it just brains itself and hemorrhages fail until it finally dies uttering something about bad controls and silly gameplay mechanics.

Tim's brilliance is behind this game, but towards the end the signal just gets drowned out by noise. Even the plot itself starts to lose the smooth, weird flow established in the first half into clunky "go here and do this" gameplay, with little reasoning or authentic motivation behind any of it. Nothing unique or flavourful is introduced, just playing upon the set theme that the first half establishes usually very poorly.

Such a disappointment. I couldn't finish it, it was just so sad watching such brilliance wasted.
Yeah, I gave up and played Psychonauts instead.
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ghg
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« Reply #9 on: March 09, 2010, 12:10:17 am »

Until you hit the Meat Circus, give up and hit an infinite loop.
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